Lexicon 960L User Manual Page 85

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A-14
Appendix Lexicon
Appendix, continued
Stereo - Stylized Spaces for Post-Production Environment
Number Name Algorithm Description
B12 P1 Car Interior Ambience
It's a 4-door. Raise the value of Shape to make it a station wagon or SUV. Raise
the Ambience level to close the windows.
B12 P2 Empty
B12 P3 Empty
B12 P4 Kitchen Chamber Can you find your disposal sound effect?
B12 P5
Kellar’s Cell Chamber No. It's not the padded cell. Small, deep, and the surfaces are hard.
B12 P6 Small Foley Chamber
The program uses the Ambience algorithm for Foley applications. Moving AmbSiz
from its 1.5M setting will cause the ambience bloom to "open up." Varying Mix from
100% Wet will present the dry delay into the audio path.
B12 P7
Reverb Tail Chamber
Not infinite. A very war, very long reverberant wash that makes a great fade. Unlike
infinite, the inputs are always active.
B12 P8 Airhead Ambience
Take a pair of headphones, remove the elements and replace them with diffusor
panels spaced 10" from your ears. Now, hold a diffusor panel above your head.
This program eliminates the need for you to look as though you are communicating
with aliens. Use aggressively!
B12 P9 Warehouse Ambience It's big – real big!
B12 P0 Empty
Stereo Bank 12: Post 2
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